devlog_1
I try using LDtk for level editing workflow but its not to my liking, so I will try to use Tiled instead because it has animated tile and native export to godot .tscn format.
changelog :
- add portrait dialogue
- new enemy (banaspati)
- visual improvement of gada weapon
- enemy now drop random amount of coin that can be picked by player
- using new tile set for one of the level (Spirit Grove)
- parallax background
- add butterfly to enhance level atmosphere
- using particle for leaves falling effect
- minimap feature
- daya system UI (for performing special skill)
- add shadow to player
- add background music per biome
Planned:
- gada dash and jump attack
- gendhewa jump attack
- add knockback to enemy that differ for each attack type
- new enemy (red raksasa)
Files
Get Lakon: Echoes of Past Heroes
Lakon: Echoes of Past Heroes
Embark on a journey through a Wayang-inspired world in this Metroidvania adventure
| Status | In development |
| Authors | hapsangkar, Cruxx |
| Genre | Platformer |
| Tags | indonesia, Metroidvania, Narrative, Pixel Art, Singleplayer, Story Rich, wayang |

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